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金枝欲孽2

被曲解的“蒙娜丽莎”迷人的目光_我的网站

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一 | 北京时间1月16日,据外媒报道,每个人都知道达芬奇名画《蒙娜丽莎》中的女子似乎在回望观众的眼睛,无论观众在哪里看这幅画,蒙娜丽莎的眼睛似乎都在跟着自己。但事实并非如此。蒙娜丽莎的眼睛实际上并不跟随周围的观察者。一项新的研究发现,蒙娜丽莎的目光实际上落在观察者的右侧15.4度,远远超出了通常让你觉得有人在盯着我的角度。德国bilefield大学的知觉心理学家、该研究的作者Gernot Horstmann说:“她没有在看你。”不真实的“蒙娜丽莎效应”有点讽刺,因为肖像或照片中的人似乎跟随观察者的运动的现象被准确地称为“蒙娜丽莎效应”。霍斯曼说这种效应确实存在。    

 
    
A TienKung robot competes at the first World Humanoid Robot Games. File photo: Courtesy of X-Humanoid
    A TienKung robot competes at the first World Humanoid Robot Games. File photo: Courtesy of X-HumanoidWith the 2nd World Humanoid Robot Games (WHRG) set to open on Saturday in Beijing, organizers have unveiled a dedicated "Robot Home" to ensure that the mechanical athletes are fully charged and competition-ready.
The Games, to last until August 26, are drawing 666 teams and 2,056 robots from 16 countries and regions across six continents, underscoring the event's growing scale and influence in the global humanoid robotics sector, according to Chinese industry experts on Sunday.
A key feature this year is the newly established "Robot Home," an on-site support center designed to function much like an athletes' village for human competitors. 
The facility can house more than 1,500 robots and charge at least 1,200 batteries, while enabling digital check-in and retrieval for a single robot in just 30 seconds, according to reports by China Central Television (CCTV) Finance on Sunday.
This marks a clear shift from a simple technology showcase to a more mature, competition-grade event, one analyst said. With robots now being managed through systems similar to industrial asset management - covering storage, dispatch, maintenance and safety monitoring - the Games are increasingly seen as a practical testbed for the commercialization of humanoid robotics.
According to CCTV Finance, the Robot Home will act as the football training and competition base for robots. 
For team events like football, the organizing committee often provides the robot bodies, and just a few steps away is the energy recharging station. 
At the station, the batteries offered by the organizing committee are charged in advance in the power cabinets, with each compartment equipped with a corresponding power strip. 
The Games will also feature a "Robot Street," with activities such as intelligent retail, virtual reality viewing, and robot-­operated cafes, providing a richer technology experience for both participating guests and spectators. 
It will also provide an interference-resistant and highly reliable competition environment, achieving 5G+Wi-Fi converged communications.
According to the CCTV report, the event organizer has also developed the world's only competition command system specifically designed for robot events, along with an embodied intelligent robot management platform that enables the management of robots across different brands and models.
An analyst said the focus of this year's Games is shifting from whether robots can finish a course to whether they can actually perform tasks.
"Last year it was about whether they could run to the finish line. This year it's about whether they can get the job done," Wang Peng, an associate research fellow at the Beijing Academy of Social Sciences, told the Global Times.
A humanoid robot inspects a bookshelf during a library scenario competition at the 2nd World Humanoid Robot Games in Beijing on August 16, 2026. Photo: VCG
    A humanoid robot inspects a bookshelf during a library scenario competition at the 2nd World Humanoid Robot Games in Beijing on August 16, 2026. Photo: VCGSome scenario-based events began their preliminaries on Sunday. 
Centered on real-world applications, the scenario competition, one of this year's highlights, is designed around practical needs, with long-­process tasks built on complete business logic to test humanoid robots' coordination and operational capabilities in real, complex environments, according to the organizers.
At a real firehouse in Beijing on Sunday, humanoid robots took part in a simulated firefighting mission, testing their ability to detect hazards, operate equipment and respond to emergency scenarios. 
Meanwhile, several participating teams were seen in the final sprint of preparation, ­gearing up for competitions across diverse scenarios such as home services, industrial manufacturing, and emergency rescue. 
At the industrial ecosystem training and evaluation base inside the National Speed Skating Oval, robots entered intensive preparation for office-scenario events. 
In one challenge, robots must autonomously complete tasks such as loading printers, arranging meeting supplies and operating a paper shredder within 20 minutes. Any mistake or delay can affect the final score, staff at the venue explained.
Compared with the inaugural edition, the number of participating teams has increased by 138 percent, underscoring the rapid expansion of humanoid robotics as the technology moves from showcase demonstrations toward practical application.­
This year's Games will run for five days and feature 51 events in total, including 30 competitive events such as ball games and confrontation contests, as well as 21 scenario-based events covering industrial assembly, home services and emergency rescue.
The planned 51 events span competitive, scenario-based and dexterous hand categories, which will reflect gains in motion control, perception-based decision-making and fine control, Chen Jing, a vice president of the Technology and Strategy Research Institute, told the Global Times on Sunday.
The competition has been significantly expanded in both scale and realism. 
Scenario-based contests will take place in environments modeled on factories, hotels, homes and logistics facilities, with tasks including assembly, housekeeping, rescue operations and book sorting designed to test robots' ability to perform useful work in demanding conditions, according to reports from the Xinhua News Agency.
For the first time, the Games will establish a dedicated dexterous hand competition, which includes eight high-­precision events, all drawn from real industrial production and everyday life scenarios.
A representative from AGILINK, the officially certified dexterous-hand equipment provider, told the Global Times on Sunday that winning the dexterous hand competition certifies a product's capability and means it has cleared the "demonstration-grade" threshold for real-world use.
The event is better understood as an incubator of industry consensus, Chen said, adding that competition first identifies the testing methods that Chinese and foreign firms both accept, which can then evolve toward international standards.
With robots now being managed through systems resembling industrial asset management, including storage, dispatch, maintenance and safety monitoring, the Games are increasingly seen not merely as a technology exhibition, but as a practical testing platform for the commercialization of humanoid robotics, according to Wang.
As the competition opens, the key question may be less about who wins medals and more about which robots, and which companies behind them, will be able to turn those medals into marketable orders, Wang noted.
。如果肖像或照片中的人直视前方,即使有人站在某个角度看照片,他或她也会感到肖像或照片中的人正盯着自己。只要观察者偏离不超过5度的角度,蒙娜丽莎效应就会发生。这对观众与屏幕人物的互动具有重要意义。如果你想让坐在房间右侧的观众感觉屏幕上的角色在看自己,不要让角色朝那个方向看,否则观众会觉得角色没有在看房间里的任何人。为了达到这个效果,人们应该直视前方。

二 | Horstmann与合作作者Sebastian Loth一起研究了这种效应在创造人工智能“替代物”中的应用。在这个过程中,霍斯曼长时间地看着蒙娜丽莎,终于意识到了一个问题。”我意识到:“等一下,她没有盯着我看。为了确保这不是为了他们自己,研究人员让24名受试者在电脑屏幕上观看蒙娜丽莎的照片。

三 | 他们在观看者和屏幕之间放置了一把尺子,让受试者指出尺子和蒙娜丽莎眼睛交叉处的数字。为了测试照片中的其他元素是否影响观众对蒙娜丽莎眼睛的感知,研究人员放大了镜头。有时观众可以看到蒙娜丽莎的整个脸,有时只能看到眼睛和鼻子。另外,为了计算蒙娜丽莎眼睛的角度,研究人员在实验中途改变了尺子和屏幕之间的距离。这样就可以得到两个交点,从而计算出角度。

四 | 《蒙娜丽莎》的研究结果表明,所有受试者都认为《蒙娜丽莎》中的人物并不是直接看自己,而是稍微看自己的右边。

五 | ”“蒙娜丽莎的观点显然超出了你通常会觉得有人盯着你看的感觉。”霍斯曼指出。那么,为什么人们总是相信蒙娜丽莎的眼睛会随着她的观察者四处移动呢?霍斯曼对此并不确定,但他相信人们都有关注的欲望,所以他们认为照片中的女人正盯着自己。

六 | 也许是因为最初提出“蒙娜丽莎效应”这个词的人认为这很酷。

七 |

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Published on:14:09:25


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